No Way Out

The monoscene, be it a car, room, or spaceship is the bottle episode. You cannot edit, fast forward, or jump ship, so the choices we make as players in a monoscene have to be geared towards longterm choices, because we will have to live with them. A completely different mindset and skill set are used when we're running a marathon versus a sprint. This workshop focuses on relaxing, discovering, and enjoying the ride. Participants will leave with a valuable ability to play longer scenes, which is useful in nearly any form.

Student Cap:

3 hours
16 students
Chris George

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